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Project 5 -

Elemental Run

Role: Design/programming

Software: Unity

Team Size: Solo Project

Development Cycle: 4 months

I created Elemental Run for a first semester junior year class. Key challenges were honing pitch skills, and learning the 7 rules to rationalizing the game. Having to continually rationalize a game idea - until most of the problems were gone - definitely taught me a new perspective towards the development process. Linked is a basic prototype that demonstrates some of the mechanics of one of the in-game elementals, as well as my documentation from this project.

© 2021 Matt Nemiah

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