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Programming languages:

  • Lua

  • Blueprint Visual Scripting

  • C#

  • C++

  • ActionScript 3

Design experience:

  • Blizzard - World of Warcraft

  • High Voltage Software - Fortnite

  • Vicarious Visions - Destiny 2: Annual Pass - Black Armory, Destiny 2: Annual Pass - Season of Opulence

  • Champlain College Production Class - Playtime's Over, Fallen Star, Blockade

  • Champlain College Throwaway Jam - Game Designer / Programmer

Software & tools:

  • WoWEdit

  • Unreal Engine 4

  • Unity

  • Grognok

  • Bonobo

  • Microsoft Visual Studio

  • Jira

  • Microsoft TFS

  • Photoshop

  • Microsoft Office Suite

  • Autodesk Maya

  • Perforce

  • Tortoise SVN

  • Git

Work experience:

  • Game Designer - Blizzard Entertainment, CA (June 2021 - Current)

  • Game Designer - High Voltage Software, IL (Sep 2019 - June 2021)

  • Junior Game Designer - Vicarious Visions, NY (July 2018 - Mar 2019)

  • Senior QA Tester - Vicarious Visions, NY (Feb 2018 - July 2018)

  • UI Area Test Lead - Vicarious Visions, NY (Aug 2016 - Nov 2017)

  • QA Tester - Vicarious Visions, NY (May 2016 - July 2016)

© 2026 Matt Nemiah

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